Showing posts with label device. Show all posts
Showing posts with label device. Show all posts

Sunday, September 10, 2017

Dashboarding and Self Regulation

I have two new devices in my life. The first is my iWatch bought last weekend in LA and the second is my Ford C-Max hybrid. I love both devices (and yes my car is a devices).  They both speak to my other devices and operate as part of my digital life.
Both have dashboard that are aimed at improving my behavior. the iWatch has an activity monitor that uses a very simple design to see if I am reaching my daily movement goals (exercise, standing, and walking). It is easily accessible through one tap on the face of the watch.

My hybrid has a dashboard that informs me how green is my my driving. It provides feedback on energy storing, breaking behavior and overall effective energy consumption. This has changed my behavior, at least in the short run. I am driving more cautiously and I am keenly aware of accelartaion and sudden stops.

I always knew that movement is good for me or that driving in a more even way would reduce fuel consumption. At the same time there quite a gap between knowing and acting on the knowledge. This is where the dashboards come to our rescue. Dashboards tell us how we do and give us formative feedback so we evaluate our performance in situ and even take corrective action. What I am less sure of is how long this effect will last. But if the dashboards create a lasting effect then it is worth thinking about the potential leverage in critical points in education.

I do not think that we can dashboard our whole life- it is simply too much to take in on a regular basis. But if we can identify critical practices that would be supported by a dashboard then we should at least attempt to that.

My idea is to start with device use for students. I can easily imagine an app that shows device use across 3-4 categories: Reading, Games, Social Media, Learning. A dashboard like that can easily show students how much of the time they are using different modes. This is especially important as we consider what might be a productive learning use of devices provided by schools.

Sunday, May 1, 2016

Are Devices Eating your Students Brains?

Children's Games, 1560, Pieter Bruegel the Elder
Kristen Bailey recently shared this article:
Screentime Is Making Kids Moody, Crazy, and Lazy. Penned by Victoria Dunckley for Psychology Today the article discusses the evils of screen time. A moment of parental panic ensues as author attempt to sell her book through over-generalizations and fear. No parent wants her kids to be moody, crazy nor lazy.

Dr. Dunckley's work has a basis in fact, what concerns me is the overreaching sweeping statements. Screentime Is Making Kids Moody, Crazy and Lazy is such a better title than say: "Parents and kids need to be reasonable about screen time especially in the evenings". OR "Moderate balanced use of screen time can be a meaningful part of a healthy childhood.

The dire warning in Psychology Today is especially challenging given other stories about screen time and video games from the same publication. For example:
Video Gaming Can Increase Brain Size and Connectivity by Christopher Bergland

Dunckley's work emerges from reverse engineering of causes in cases she sees in her practice as a Psychiatrist.This kind of work excludes any ability to see normally behaving children and teens who have access to screen time. And, as I pointed out before, explosive titles sell books- because they prey on our base emotions, in this case, fear, combined with the tradition of screen bashing in the US. 

So, what should we as teachers do? Traditionally, we stay on the safe side, if we are not sure if something is dangerous we stay away from it. The problem with that approach is that it ignores the cost and risk in not engaging. In the case of screen time, the cost is that some students will emerge into the world of college and work without a solid footing in how to engage with digital technologies effectively. Without a reasonable capacity using digital technology students are at a disadvantage as citizens, workers, and consumers. I argue that we cannot afford to just turn it all off.

 what we should do is consider a few approaches:
  1. Put reasonable limits around screen time. Devices are alluring, once they are in front of us it is hard to resist the urge to interact. As a result teachers and parents must establish clear rules about when device use is reasonable. In my class I ask my students to turn off sound notification, ring and dings of all kinds. In addition, there are times and activities in which devices are expected to be off. To prevent problems I often ask students to turn their devices upside down on the table or close the screen down.
  2. Know your students/ children. Some students are more susceptible to the effects of screen time. As you use devices in your classroom, you will learn what the limitations of each student and design individual plans.
  3. Model appropriate device hygiene. Students emulate our behavior. We need to model device hygiene by using similar guidelines to the ones we want kids to follow. If we check our device every minute or so it will be hard to expect our students to behave differently. For example, I discuss my strategy of leaving my phone in my office to allow me to teach without any interruptions. This kind of a metacognitive model (or think aloud) can help students reach self-regulation (#5).
  4. Consider the feedback time. Different uses of devices create different feedback cycles. Quick feedback is very motivating but can desensitize students to stimuli. The trick is to include different kinds of feedback systems that do not over rely on quick feedback. For example, video games are often mentioned because of the immediate feedback and reward system. Some games, however, are not reliant on such a reward system- for example Minecraft.
  5. Teach self-regulation. Self-regulation is the ability to manage behavior with minimal outside intervention. It limits disruptive behavior and impulsivity and makes sure that we think before we react. Devices make self-regulation harder- hence the need to teach it through modeling, practice, and feedback.
In short, I claim that the digital environment around us can be problematic BUT it does not follow that kids will be Moody, Crazy and Lazy. Instead, I argue that with thoughtful application students can learn to use devices to enhance their learning so they can be full citizens of the world.

Wednesday, November 4, 2015

Reading on Devices- Three Rules

 Monday morning, I was making breakfast when my son asked: "Dad can I read?". "Sure?" I answered quizzically. "No, I mean on the iPad." Here, I have to explain that my kids are not allowed to use digital devices before school. Sarah and I learned this lesson the hard way a long time ago. I agreed that he could read on the iPad as long as he kept to the text. I continued making breakfast just looking at my boys both read on the iPad.

I turned to Oren (11) and asked, "would you rather read on the iPad or paper?"
"iPad," he said without much thought.
"Why?"
"It's an iPad," He said, and the inflection of his voice was implying that I of all people should get it.
"Are there other reasons?"
"Well, I can read like this." He pointed to the fact that his screen was white text on black background. "I like that the iPad remembers where I am." "I also like that I can get books immediately" He was using Overdrive to borrow from the school AND public library to read his favorite books. "I also like the way you swipe to turn pages, and that you can read in the dark." His voice indicated that this conversation was over.

I decided to explore further and turned to Itai (9) who was also reading on his iPad. "What do you like about reading on the iPad?"
"I like that I can get samples of books because they are pretty long. I also like that I do not have to go to the library every time I want a book because I am busy, and I cannot drive there myself." All true. He has been very frustrated since he reads quickly and we seldom get to the library more than once a week. Finally I asked, almost as an afterthought, "If you had the same book in paper or on the iPad, which would you choose?" "Paper," He answered just as quickly as his brother said "iPad." "Why?" "I like the feel of paper and the way the pages turn."

These responses seem to mirror what we see in the publishing and educational fields. For a while, the reigning opinion implied that the (paper) book is going to disappear. Now, we are not so sure as Amazon is opening a brick and mortar store. Kids and adults are reading in both modes. They appreciate the comfort and ease of digital but at the same time appreciate the feel of paper.

That led me to think about reading choices and the three rules for the classroom:

1. Have both modes of reading available. We are not done with school and classroom libraries. Instead, we need to make sure we have both formats available.

2. Capitalize on the strength of each mode. Digital provides access to large selections with no wait time. Paper frees us from the need to have power and wi-fi. The joy of walking through a full library or a bookstore are still worth experiencing.

3. Make sure all students are exposed to both modes of reading and discuss the advantages of each mode.


Thursday, July 30, 2015

My/Your Digital Generation

Summer, we are at the pool, relaxing. My son Asaf (19) looks around the pool eyeing many of adults on their smartphones. Not only adults but many. And yes, it did include me.

He says, "everybody complains about my generation, the way we focus on all things digital. Your generation is worse."

"You adapted every new technology quickly and thoroughly. You are the ones that afforded the first iPhones, tablets, and every little thing that comes out. You are the real YouTube generation because you had a choice, and you chose this!"

I love it when my kids have insights like this. And yes for a long time I have felt this way as well. I hear many adults calling for less use of technology in schools and at home. They reject the role technology can play at school feeling that it is just games, fun and not serious enough. They are afraid that our children will not move, not be creative. I admit that as adults, we have the obligation to protect our children even from the things we are doing/ have done. But at the same time we must remember that personal example is very influential. And so for me two questions remain as we educate the next generation:

1. If we lead by example, then we lead by showing appropriate and balanced uses of devices not lack of use. We must first look at ourselves and our practices. Do they mirror what we want our kids to learn or are we around the pool checking our smartphones?

2. We must ask ourselves what we are protecting our children/ students from? The old data about screen time is out of sync with digital realities and in many ways we still don't know much about the impact of new practices. Some like the American Academy of Pediatrics publishes concerns and limitations. They take the defensive approach if we don't know, let's not do it. This method works well for medicine, not so much for everyday well-being. The two questions that must follow are: what will kids be doing with this time? And what will they be missing if they do not have digital lives? Will they be ready to be citizens of the 21st century?

3. We must ask ourselves if when making an argument about screentime at school we are in fact making a class based argument. It may be that we are saying: "My middle class, son of a professional, student is getting enough digital exoerience and guideline at home therefore he and all other students do not need to spend time on it in school.

My son Asaf looked at me and added: "Yes, it's your generation, but it is especially you." I smiled: "I am ok with that." Later that evening, he was using three screens: A Netflix movie on the TV, a video game on his laptop, and the BBC news on his phone.

I wonder what his kids will do.

Saturday, May 30, 2015

It is about Play- Digital and otherwise

I think that most early childhood experts in the last few years have been both amazed and annoyed at the "discovery" of the importance of play to all humans but especially young ones. Play it turns out, is important, maybe paramount, in developing inquiring minds, creative minds that will be flexible enough to deal with the constantly shifting environment kids seem to be growing in. But then again, we've actually known that for a long time.

Since it is summer I have been watching my younger kids at play with friends in and out of the house in a constant movement and social realignment that seems to characterize semi-supervised activities in the summer.

As you can imagine our house has quite a few devices in it for digital creation and consumption. My kids (and their friends when they come) have access to three iPads, PlayStation, three TV's, a Wii, and a laptop computer. As I have shared in the past we do have some rules about digital use. While it is summer we still have strict start and end time, although during the day they have a lot more access to devices.

What I have observed is that kids who grew up digital are constantly shifting between digital and nondigital play activities. They start the morning watching video on YouTube and Netflix a passive waking up activity. As soon as others join in they go outside and play. Yesterday after two days of planning they created a Streetside Sandwiches stand at the corner- an enhanced lemonade stand that they put all on their own including making food items, pricing, choosing location and printing out the menu.

After 4 hours of restauranteurship and a very messy kitchen they all poured back into the house, settled on the couch and played a cooperative game of Minecraft, enhancing the elaborate world they have created together bit by bit over the last few weeks. So what is my point? Well, I have two of them.

First, kids growing up digital have porous boundaries to distinguish different kinds of play. They shift easily from one mode to the next and I do not think they consider one form privileged or more authentic than the other. I believe many adults hold the notion that the physical world is REAL and the digital one IMAGINARY. I believe that for our kids the digital world is just as real and just as imaginary as the analogue one. This is their reality.

Second, given (almost) free reign to choose digital and analogue activities kids move from one to the other based on interest, the participants and other factors. That is, with very little parental guidance they choose well and do not become digital "addicts" as we sometimes worry they might become.

So let's let them play, in and out of digital worlds.



Saturday, January 31, 2015

Losing Faith in Journalism- a response to "Can Students Have too Much Tech?"

My dean directed me toward an opinion article in the prestigious New York Times by Susan Pinker. The title was "can students have too much tech?" Who can resist this title? Of course you can have too much tech- thinks the person reading this on her iPad seating at Starbucks on a staurday morning. Kids these days all they do is play video games and waste their time texting.
A closer read of the article actually disproves the main thesis quite clearly. I expect more from a published author and a psychologist by training! I almost never comment on writing like this. In this case, however, I am mostly because we all expect better from a publication like the New York Times.

I would like to say that I agree with some of the premises in the article namely:
1. It sucks to be poor. Children raised in poverty have lower outcomes on standardized tests.
2. Devices are no magic. It depends what you do with them. Duh.
3. We still need teachers to teach even if we have devices.
4. Putting crappy devices in students hands without support will do very little to improve academic outcomes (sorry Sugata Mitra I am not a believer).

While we definitely need to be careful about technology use and balance in this just like any other facet of our lives a careful of the article and the sources cited bring a totally different picture.

Here is what is inflammatory, cherry picked, and untrue:
The story starts with the Obama initiatives on free and open Internet and providing access. Both policies are crucial for long term success of our educational system and social justice but are also completely unrelated to the evidence cited later. The critique is mostly about tech use at home
(where they gathered some correlational data) but the implication is that the president¹s agenda in this area is wrong.

The main concerns I have about the data presented (you can read the report here):

1. There is no consideration that technology is an area of literacy that is just as important than any other. Without computer/Internet literacy students are behind (if you can't conduct an excellent Internet search for research- how good is your research paper going to be?).
2. They basically point to an interaction between poverty and home access to technology. Does that mean that all kids are better off without access at school or even at home? Is she advocating letting middle class students have access at home but not for African American boys? Really?
3. The data is old and it predates smart phones, high speed internet, and the wide array of educational resources avaialbale and required in education (for example GAFE). Smart phones are now ubiquitous and most students from mid school up have them- including children growing up in poverty. That means that access is already there all that is left to schools and parents and to try and channel the activity to educational benefit as well as social and entertainment.
4. Now for the main source of data. The report is from 2010 the data is from 2000-2005 (what tech did we have then?). The report is by two economists. They actually claim: (1) that students that always had a computer actually improve over time (2) some students do better after they get a computer and finally and 
5. Most importantly their effect sizes are all in single digit % effect size that is for them an effect size of .02 standard deviation is fairly large. In educational research any effect smaller than .40 (that is 20 times higher than that reported). This effects are considered  small and not educationally meaningful.

The clearest part of this is that the author has failed at critical reading and thinking. She does not (want to?) understand that the devil in any report is in the details and in complete reporting including the context of a decade old study. It is legitimate to have concerns, it is also legitimate to question the ways technology can be used. Support for the argument should be based on a reasoned argument, and facts that are relevant to our current context. 

Saturday, December 13, 2014

Why my new Apple TV will not matter (much) for learning and Why it will!

I caved in and got an Apple TV. I spent a few minutes setting it up and enjoyed the way all my work looked on the large screen. And then I had to remind myself that while it is slick and easy to use it will not matter much for learning.

Where it doesn't matter- Learning happens with student devices handled individually or in small groups. It is the active interaction that really pushes students forward (and engages them). The question is: is it a teaching technology or a learning technology? Apple TV falls much more in the teaching than learning. Teaching is important you might say. True, but we've focused on teaching for a few thousand years, time to focus on learning.

Why it will matter- As a teaching device the Apple TV will allow me to share presentations, websites and media from anywhere in the room. This allows me the flexibility to move around, interact with students while giving all students access to what I am looking at. This improved mobility and ease of operation will make me a more effective teacher. One that has to spend less time on tech and more on students. The sharing extends to my students they can share their thinking with the rest of the class using their own devices- a way to teach and learn t the same time.

Don't get me wrong, I love my Apple TV and will use anytime I can BUT I will remind myself constantly that real change will come from individual learning devices not the fancy teaching ones.

Sunday, September 21, 2014

Cognitive Flexibility, and Devices in 1:1 Environments

This week I visited a new 1:1 integration at a local school site with some of my colleagues. The site chose a "convertible" laptop that claims to be a laptop AND a tablet. It really isn't, it is more like a laptop with a touch screen but that is not the point I would like to make here.

In the course of discussion about the use of the devices I pointed out that some of the advantages of the laptop, stability and a keyboard, are also its limitations that truely limit mobility.

Justin then raised the idea of having a diversty of devices in the classroom. To be honest I have been so fixated on the idea of 1:1 with the same device that I have not really thought of the potential benefits of different devices that answer very differnt needs.

Don Leu repeatedly observed that the only constant in this area is that it keeps changing. As Kristin Javorsky and I presented recently in a Reading Teacher article the key to teach students to deal with the ever changing environment is to teach cognitive flexibility. Then why not do that with choice of device? The late Steve Jobs repeatedly made comparisons between vehicle and device diversity- fit the tool to the job. That can and probably should start in school, where else can you learn to be flexible, experiment and learn to match the tool to the task?

Education is about differentiation we can do that with devices as well.

Sunday, May 26, 2013

iPads Pre-service teachers and Technology Integration

We are now summarizing our first (funded) year of Tech EDGE- Educating in Digital and Global Environments. The premise for Tech EDGE was to create a new generation of teachers for the 21st century by combining professional development for Teacher Education faculty, cooperating teachers and preservice teachers while providing access to devices in our case iPads.

While we have a lot of data about different aspects of the projects I would like to start by sharing the results of a Technology Pedagogical Content Knowledge instrument that Angie Wassenmiller created two years ago. The results for the preservice teachers stunned me- so much that I had to check it multiple times. The chart shows the difference between the cohort graduating in 2011 and the cohort graduating in 2013. The average difference is an effect size of more than 2 standard deviations (presented as the error bars). This is a huge difference far outstripping what we initially expected.

I do not claim that the project is the sole reason for this change, in effect I believe that the project accelerated many processes that were already operating and gave substance and direction to the efforts of many individual teachers, teacher educators and preservice teachers. Part of the success was our ability to move all elements of our program including practicum. Another part was the integration of iPads. iPads were most visible in our Reading Center where all preservice teachers were able to use them intensively. I would argue that the devices do matter- and they make integration much more effective and impactful.